![]() ![]() ![]() If your GM has not given you a value, leave this set to zero. The second is Difficulty, if your GM has given you a difficulty level you will input it now, this is important because later it will show a success or failure on the dice roll. Each pop up box has a drop down menu (and each are shown below), the first is the Bonus, this is if you have any bonuses or negatives to that skill. For the first example I’m going to use Initiative. When you want to use that skill, you click the dice and it pops up the roll query. The leftmost icon is an image of a d20 dice. To clarify, if you are ‘Practiced’ in a weapon, you select Untrained. ![]() Second is level, which is inability, untrained, trained, specialized. Underneath the name of the skill are drop down menus. ![]() The circle on the right next to the dialogue box can be clicked to expand the description, or clicked to hide the description. You click the ‘+’ sign at the bottom left to add dialog boxes and type information into. The first thing we’re going to look at is skills. You want them pointed up to show more of the box, otherwise you only get a portion of the box visible at a time. (Mostly so I can remember what my character can do.)Īt the top right side of each box is an arrow. Obviously, I’m not going to build out the character completely because I have purchased and I use the PDFs to copy text in for personal use. Make sure your pool, on the bottom, and the number in the middle are equal. The next part is simply doing the math and inserting the numbers into the Might, Speed and Intellect pools. I’m going to go with Fights with Panache, which can be found on page 68. Now for her Focus, they start on page 64 and there are a lot of them. I want to make her Fast, so that will be her Descriptor. Explorers are on page 27 of the Revised Cypher System Rulebook. So I type explorer into the type section. I’m going to keep it fairly uncomplicated for this part. Cypher System Rule Book, Numenera, The Strange, or any other similar Cypher System property. For this part you need the rule book you’re using. I like going Type, Descriptor, then Focus, mostly because the Focus takes me the longest to choose. All that matters is that you start where you are comfortable. Some people like to start from the Descriptor, some from the Type, some from the Focus. Now, this part is the sentence structure: Descriptor, Type and Focus. Mostly because that makes it easier when you’re building the character. The first thing I personally like to do is zero out the pools and the Cypher Limit. This character sheet is form fillable, which means each box you can click in to add text to. CYPHER SYSTEM PDF HOW TONow, this part is for both the Players and the GMs and is how to actually fill in the character sheet. Yes, you can come back to it at a later date, and I will tell you how. CYPHER SYSTEM PDF PROFor the Use section, I’ve clicked all three and you can ignore the Misc: API buttons because you can’t actually use it unless you have a paid Roll20 Pro Account.Īfter you’ve finished that, click the ‘x’ on the top right and it will close that screen. For this part, I am just going to leave it at Roll Queries and go over the Action Section later. You can choose Roll Queries or Action Section. The Misc and Background can also be ignored or adjusted depending on what you, as GM, desire. There is no mechanical difference between the three that I’ve found, just a visual one. I am using the Cypher System Character Sheet. The next dialogue box that pops up is the character sheet and choices. The drop down menus under the name let you decide who can see it, ‘In Player’s Journals’ and who controls or edits it in ‘Can Be Edited & Controlled By’. This can double as the token that is placed on the map to represent the character’s location, so this is somewhat important. When you’re on your home page of Roll20, click the name of the game and it will bring you here. So the first thing you’re going to see is this.Īs you can see, there is a place for an image to be uploaded as the avatar. Don’t worry you can come back to this page at any time. Though you can always delete them later from the Macros, Decks, and Roll able Tables (called the Collections) section of the actual game interface later. The list is typically only four of the latest, so be aware of what you’ve added. You click on it, then click add to game and it’ll pop up a list of what you’ve added. As you can see, Josh isn’t the only one who likes Decks. The Game Add-on’s are for if you’ve purchased any extras, such as the Decks, pre-published adventures, or other Roll20 Assets. On the main page of the game, you can add a background image for the game, change the name of the game, set the calendar, and add what kind of game it is under playing. When you click “I am Ready, Create Game” it will take you to a new view. ![]()
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